Evil Gods Collection - Red Minotaur
Taalon Games
$4.99
$8.00
38%OFF
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
08/18(2022) |
8.0 |
09/01(2022) |
4.99 |
11/23(2024) |
4.99 |
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This package includes a beautiful, animation-rigged, red painted-wood Minotaur character statute. It will help you create a creepy, high-quality feel for your first or third person game.Please instasll the Animation Rigging package from the Unity Registry.The Minotaur in this pack is made with horror and mystery games in mind, however it is applicable to more genres. It is posable and set up for simple animation out of the box. With all of the models, materials, and textures included in a logical file format, it is eminently customizable to suite your exact need.We imaging finding it in the temples or headquarters of secret cults, ancient ruins, or other dark and foreboding settings. A future player of your game, plumbing the bowls of some haunted mansion might one day ask, "Did that statue's head just move?!" Indeed it did: you were able to easily animate that stomach churning event!The model in this pack is skinned with 4K red wood-like texture, which was baked form custom procedrual shaders in Blender. The model includes prefabs with:1. ready-to-go LOD objects and corresponding decimated meshes, as well as mesh collider objects;2. metarigs -- rendered in blue pyramids using Unity's native "Animation Rigging" package -- for complete and easy manual posing of each asset;3. Aim-constrained and bone-IK animation rigs for the head and limbs. These rigs are useful for even easier posing or light animation. The rig targets are already rendered as spherical, red effector objects so you can begin simple animations with this pack right out of the box!Additionally, the model includes the full .FBX file as well as all of the materials and necessary textures to render it. All of these files are catologued in a logical filesystem and easy to modify to your exact needs!Below are even more nitty-gritty details:Number of textures: 3Texture Dimensions: 4096px by 4096pxPolygon Count per Model: Max ~13,000(LOD 0), Min ~2600 (LOD 3)Number of Meshes per Prefab: 8 (these can all be hidden/deleted as per your wishes)Number of Models: 1Number of Prefabs: 2Rigging: YesLOD information: Each mesh in a prefab has a LOD object with 4 levels and culling.Types of Materials: PBR (Maps: diffuse, normal, occlusion, displacement, emission, and metalic depending upong the artistic intent of the given model)