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WEB DEMO (Scene Included)
FORUM
Now VR compatible! (Version 1.2)
This package contains everything you need to add high performance visual target tracking and 3D radar to your game. It's designed around classic space combat games but is versatile enough to be used in many different contexts.
Features:
RADAR TRACKING
- Efficient storage and access of trackable objects in the scene through a manager;
- Ability to select a target according to several different targeting modes such as Next, Nearest and Front;
- Option for target boxes to dynamically resize based on target size on screen;
- Calculation of lead target position for weapon aiming purposes;
- Selected target locking with animation and sound effects;
- Interfaces provided for integrating with weapon scripts;
HUD - 3D RADAR
- World-space holographic radar
- Display widget is customizable for each trackable type (e.g. ships, waypoints, etc.);
- Linear and exponential display modes;
- Zoomable;
HUD - VISOR TARGET TRACKING
- Screen-based target tracking;
- Display widget is customizable for each trackable type (e.g. ships, waypoints, etc.);
- Target box with label, distance and health bar;
- Off screen arrow modes: center or screen-edge;
- Simple selected target locking animation;
- Optional fade with distance;
HUD - HOLOGRAMS
- Selected target hologram with custom shader;
- Displays relative orientation of the target;
PERFORMANCE
- Object pooling for efficient managing of UI elements;
- Distance string lookup for efficient distance display;
VR COMPATIBLITY (Version 1.2)
- Option for fully world space UI.
- Easily adjust UI distance from camera to resolve focus problems.
- Scalable UI viewport borders to ensure UI is always within view.
Please read the accompanying User Guide carefully if you have any problems. If you still have any issues, don't hesitate to send an email to contact@vsxgames.com with a detailed description of your problem for a fast response.
Have fun with this asset and all the best with your project!
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