Auto Split Screen — Multiplayer Split Screen Camera for Unity
Ben S
$15.00
(no ratings)
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This asset makes managing split screen cameras a breeze. Add or remove cameras at runtime and reconfigure camera positions and row settings. Supports any number of cameras — not capped at 2 players.This asset works for any flatscreen application. Supports any number of cameras and works for any split screen genre. As a dev you still have full control over your cameras — this system simply makes it easier to control where the cameras are rendered on a grid on the screen.Perfect Use Cases:A game with different types of mini-games where you want to change the camera layout to fit each oneLocal multiplayer and couch co-op where players join or drop mid-gameA spectator or monitoring view where you want to watch several cameras at once — add and remove feeds at runtime as neededAny flatscreen application that needs multiple camera viewportsRuntime camera add and remove — no restart requiredConfigurable row count and grid arrangementUnlimited camera count — not capped at 2 or 4 playersWorks with any camera controllerPure runtime API — easy to drive from your own codeDrop-in manager — simple 3-step setupTested on Unity 2020.3, 2021.2, and Unity 6 (6000.0.42f1)No external dependenciesFull source code included




