Detailed weapons, can be used in the first person or from another person or as a propsModels have many color schemes and emissive variantsYou can mix emissive and colors and get interesting variantsSM_Brute_Axe - 2632 TrisSM_Brute_Poleaxe_1 - 4432 TrisSM_Brute_Poleaxe_2 - 3060 TrisSM_Brute_Hammer_1 - 7536 TrisSM_Brute_Hammer_2 - 5808 TrisSM_Brute_Hammer_3 - 6321 TrisSM_Brute_Hammer_4 - 4593 TrisSM_Brute_Mace_1 - 4160 TrisSM_Brute_Mace_2 - 3244 TrisSM_Brute_Two_Handed_Sword - 4795 TrisSM_Brute_Sword - 3345 TrisSM_Brute_Dagger - 2538 TrisSM_Brute_Shield_1 - 1780 TrisSM_Brute_Shield_2 - 2008 TrisSM_Brute_Shield_3 - 1588 TrisSM_Brute_Shield_4 - 1816 TrisSM_Brute_Shield_5 - 1250 TrisSM_Brute_Shield_6 - 1058 TrisSM_Brute_Staff_1 - 4416 TrisSM_Brute_Staff_2 - 3828 TrisSM_Brute_Two_Handed_Cannon_1 - 5365 TrisSM_Brute_Two_Handed_Cannon_2 - 5022 TrisSM_Brute_Two_Handed_Cannon_3 - 4225 TrisSM_Brute_Two_Handed_Cannon_4 - 3882 TrisSM_Brute_Two_Handed_Cannon_5 - 3755 TrisSM_Brute_Two_Handed_Cannon_6 - 3412 TrisSM_Brute_Cannonball - 380 TriCollision: (No)LODs: (No)Animation(No)Rigged(No)UV mapping: YesTextures (Tga-4k-8bit) : Albedo, Emissive, Normal, SpecularSmoothnessPadding on 4k texture - 16pxTexture Resolutions: (4096)Number of textures: 180Number of Materials: 10Number of Unique Meshes: 10Number of Meshes: 27