Modular sky fortress that uses easily replaced tiling textures.Held up by massive, rotating propellers, the blocky and decorated sky fortresses you can build with this pack hover intimidatingly, lit by ominously levitating glowing crystals and hanging lamps. All the main pieces are mapped to a 4x4x4 meter grid, making it quick and easy to snap together an elaborate arena.The texturing is designed to be very easy to adjust to fit the theming of your game: it stacks tiling primary, grunge, and wear textures on top of each other, with sliders to adjust how much grunge and wear you want. Making a new aesthetic can be as easy as swapping out the primary texture with some standard tiling texture you already have, and adjusting the grunge slider to fit the amount of dirt you want.Making the flags and banners use your desired patterns can be easily done in even the most basic paint program, while keeping all the PBR cloth texture undamaged.The shaders used to allow this mixed tiling technique are written for the built-in pipeline but don't rely on any built-in pipeline features so could be adapted to other render pipelines.The pack by default comes with a heavenly gold and marble aesthetic, and a hellish redmetal and lava rock aesthetic.Textures: 39 2k tiling texture maps (albedo, smoothness/metalness, normal); 2 2k and 1 512 flag maps for sample flag design; 7 2k, 1 1k, and 1 512 color maps for indicating where grunge and wear go; 1 2k normal map for the head; 1 2k and 1 1k baked AO map; 1 512 lamp cookie and 1 2k skybox. In total, 200 MB of textures, 174MB of which are easily replaced with your own.Vertex Counts: Total for LOD0: 131k. Total for LOD1: 71k. Some models also have a LOD2 or LOD3.Sample Vertex Count: Wall with a pattern on it: 2.4k, 1.3k, 854Number of Meshes: 70 models.UV Mapping: 9 shared UV maps sorted by material type.