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『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
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Photo Session allows you to pause the game, move around with the camera and capture screenshots. It works in the Editor's Play mode and in the Build.Photo Session is designed to work in all render pipelines. However the visual results, especially using post processing in HDRP depends on the capabilities and majurity of the respective Built-in, URP and HDRP versions.Compatible with Unity 6.OverviewPhoto Session allows you to pause the game, move around with the camera and capture screenshots. It works in the Editor's Play mode and in the Build. It allows you to create awesome looking screenshots and give focus to your asset. Extremely useful for capturing exciting moments and to create media for advertising.FeaturesAmong the various features of Photo Session are:Photo Mode during gameplayHotkey for entering and exiting Photo ModeCapture higher than native resolution screenshotsVarious image file formatsFlat 2d image capture360 degree captureCamera adjustments during Photo Mode (eg Field of View)Manual and Auto Focus for Depth of Field effectOverlay with statisticsComposition Guides (eg Rule of Thirds, Fibonacci)Customizable navigation speedsVariable time scale (continue game in slow motion during capture)Register camera positions and jump thereAuto SetupSource code availableInstant preview in editorPlease take a look at the screenshots and videos to get an idea how Photo Session can be used.The IdeaMalbers released his awesome Realistic Wolves and I wanted to capture their details with close up screenshots of those beautiful furry models and give focus to them.So one of the primary goals is to allow publishers to create awesome screenshots for the advertising of their assets.Requirements & LimitationsThe functionality depends on the Time class of Unity and what it provides for pausing a game. It works with Unity's own feature set and what setting the game time to 0 or a variable value implies.Photo Session works in all render pipelines. However the output image very much depends on the state of the respective Unity and render pipeline versions.Showcase VideosThe videos are examples of what you can do with Photo Session in combination with other assets. In case you are interested the descriptions of the videos contain information about which assets were used.LinksUnity ForumMediaThe logos were created using Photo Session and these highly recommended assets:Realistic WolfForest EnvironmentPhoto Session is designed to allow you to quickly and conveniently enter a photo mode in your game and take screenshots. This is especially useful if you want to eg focus on your model and capture it for advertising.
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