PBR material editor, masking, overlay, append color channels, buffer, rotate, flip, correct normal colors, shadow normals, and tile materials. Run tools on all of the material's textures at once.This is an editor tool it doesn't have a scene, so the render pipeline has nothing to do with the asset.Should you but it? I ended up making Material Tools free after I made the advertisement, so I guess the answer is no. Just download it. Material Tools is a Unity 3D Addon for editing PBR (Physically Based Rendering) Materials and textures. It is a suite of tools that assist in baking materials, baking decals to materials, and correcting material textures for more realistic results. It is designed to be used on results from xNormal baking but has various other practical uses. Material Tools consists of seven programs found in the “Tools/Material Tools” drop-down menu of Unity 3D. The most versatile of these programs is Mask and Overlay.Material Tools is an editor addon accessed through the "Tools/Material Tools" tab.This tool uses materials or textures to perform masking, overlay, append color channels, buffer, rotate, flip, correct normal colors, shadow normals, and tile materials. The results can be found in "Assets/Material Tools Output".For additional information, visit the support website.http://materialtools.andrewhartz.com/