This Substance allows you to have control over multiple parameters that can influence the generated textures, such as tile shape (square or rectangular) and position, colours, scale, age, mold/moss and dirt...
You can see some examples of generated textures in the attached images, you can go crazy both with colours and saturation if you will.
Inside the package, a demo scene and a small documentation with a brief description of the controls.
Generated Maps: Albedo, Normal, Metallic, Roughness (which is an alpha map connected to the metallic smoothness), Height, Ambient occlusion.