Cutscheme 2D is an easy-to-use cutscene tool designed for orthographic cameras.
Create and cue cutscenes, customize camera shots, enable effects, and much more! No coding necessary.If not using Built-In, uncheck the "Filters (BuiltinRP)" folder when installing.Cutscheme 2D uses your input to build a sequence of camera shots in the Editor, and at Runtime directs your camera through the sequence to create your cutscene.Customize each shot's position, duration, and transition. Manage audio, apply effects, enable skipping, and more all from one component. No coding necessary.Easily create custom cutscenes which can be activated automatically, triggered by collision, or enabled after a set period of time.For orthographic cameras only. For perspective cameras, check out Cutscheme 3D.Includes customizable VFX systems for Standard and Universal Render Pipelines.Build and customize cutscenes using the Cutscheme 2D Controller component.Generate a sequence of camera shots for each of the shots in your cutscene.Direct a camera (or parent of a camera) through your cutscene using the camera shots' positions.Option to disable the cutscene's main camera after the cutscene ends.Camera Shot ControlsPosition of each camera shot.Duration the camera shot stays still before transitioning to the next.Zoom in or out to a new orthographic size at the speed of your choice.Shake the camera at the magnitude of your choice.Tilt the camera at the angle and speed of your choice.Play an audioclip at the start of the camera shot.Speed up or slow down time during the camera shot.Transition to the next shot by cutting instantly or panning at the speed of your choice.Cutscheme AudioAdd a main audio track for the cutscene.Option to only play audio originating from the cutscene and mute everything else.Loop the cutscene audio and control the volume from Cutscheme 2D Controller.Fade the audio in and/or out at the beginning and/or end.Cutscheme OptionsFade the cutscene in/out at the beginning and end.Reset the camera(s) back to their original sizes after the cutscene ends.Reset the camera(s) back to their original transforms after the cutscene ends.Choose whether the cutscene can be skipped.Set the system's timers to ignore time scale.Change to a new scene via build index.Cutscheme Object ControlHide or show objects before, during, and after the cutscene.Objects hidden before cutscene will be automatically disabled in the editor, though can be enabled and disabled manually.Objects hidden during the cutscene are hidden at the start of the cutscene and enabled again after the cutscene.Objects hidden after the cutscene are disabled after the cutscene ends.Cutscheme Filter System (Built-In RP only)Add a quantity of filters to the system to use during the cutscene.Display up to two camera filters at a time during each shot in the cutscene.Customize with your own filters (Materials) or use the ones that come with the package.Cutscheme Filters: Vignette, Film Grain, Warm, Night, Grayscale, BrownscaleCutscheme Effect System (URP only)Copies the volume you add into the system and uses the copy to create and control effects for the cutscene. After the cutscene, Cutscheme Effect enables the original volume and removes the copy.Display multiple camera effects during each shot in the cutscene.Customize the override values for the copy's Vignette, Hazy, Grainy, and ColorCutscheme Effects: Vignette, Hazy, Grainy, Trippy, Color, Colorcycle, GrayscaleAdditional Features:Cutscheme 2D User Manual (RTF & Menu Window)Cutscheme OneShot prefabsHelpful Scripts Pack (Enable/Disable, Triggers, 2D Movement)Cutscheme Audio Pack (6 tracks, featured in Demo video)