VR Easy
AVR Works
$150.00
Date |
Price |
---|---|
Date |
Price($) |
03/16(2018) |
150.0 |
11/24(2024) |
150.0 |
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Import - Add Interactivity - Publish
VR Easy is a VR productivity and workflow toolset for Unity3D that enables content developers to quickly build VR Experiences through a simple drag & drop interface, supporting all major HMD devices eg. Oculus Rift/Go/Quest, HTC Vive/Pro/Focus, MR Headsets, Gear VR, Vive Focus, Cardboard, Daydream and compatible with industry SDKs and no programming skills required
Build fully configurable for all VR platforms including Mobile VR platforms:
VR ArchViz, VR configurators, VR Training apps, VR Cinema/Video Player, VR 360 Tours with hotspots and much more without having to write a single line of code
Core Features:
-Use our Generic VR Camera Rig without importing external SDKs
-Build VR apps with drag and drop and no coding
-VR Panorama building module supporting both images and videos loading locally or from url for all VR Headsets including mobile VR platforms
-Sight/Gaze, Pointer, Touch and MR selectors supporting all VR headsets with or without controllers
-VR Locomotion for all Headsets including mobile with touchpad/angle with fixed height and flying option
-Teleportation
-Support Default Unity GUI components
-Side by Side Stereoscopic
-Video Tutorials
-Full Manual
New in v1.6:
-VR Prefab Creator
-Improved support for Oculus Go, Vive Focus, Mixed Reality
-Added VRToggleGroups
-The Teleport Controller supports now the option to define the beam type to be used. We now offer the traditional Parabole beam and an additional Straight beam
-VREasy is fully compatible with Google Instant Preview
-2019.3 support
-UnityEvent Action added
VR Easy 1.6 Changes
Some of the Improvements in v1.7:
-Added hand Gestures system
-Added 2019.3 support
-Upate ActivateComponent Actions
-Rotation relative to controller position in VRGrabbable
-Added Vive Controller Inputs
-Added Unity 2019.3 compability for XRNodes in LoadSceneManager
-Added Unity 2019.3 compability for XRNodes in MRSelector
-Added ability to add touch selector to head within player prefab
-Fixed XRNode warnings within GenericVRCOntroller
Tested with Unity versions 2017.x and up
Video Tutorials
Support