Cerberus is a rigged and animated character with PBR materials. It has 11 animations. The geometry is optimized with 3 LODs for better performance.This mythological creature can be an enemy and friendly character in different types of projects.Best use cases for games in genres: Real-Time Strategy, Multiplayer online battle arena, Tactical RPG, etc.The target platforms are from mobile to PC.Technical InformationGeometry:LOD0:Tris: 6746 Verts: 3423LOD1:Tris: 3858 Verts: 1979LOD2:Tris: 2620 Verts: 1360----------------------------------------------------------------------------------------TexturesCerberus_albedo.pngCerberus_metallic_smoothness_ao.pngCerberus_normal.pngCerberus_emissive.pngResolution is 4096x4096You can always change the resolution to lower according to the requirements of your project----------------------------------------------------------------------------------------Skin and Animations32 bones, max 5 bones affected for a vertexList of animations:Cerberus-idle_01Cerberus-idle_02Cerberus-walkCerberus-runCerberus-skillstartCerberus-attackCerberus-skillendCerberus-damage_01Cerberus-damage_02Cerberus-death_01Cerberus-death_02All animations are stored in a single *.fbx fileAll keyframes are written in Readme file in *.txt----------------------------------------------------------------------------------------You can send your questions and suggestions torvga.studio@gmail.com