Cut Trees
Danilec
$9.80
$15.00
35%OFF
Date |
Price |
---|---|
Date |
Price($) |
01/07(2022) |
12.3 |
07/04(2023) |
5.23 |
08/23(2023) |
15.0 |
11/01(2023) |
9.8 |
11/23(2024) |
9.8 |
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This tool allows you to prepare a Tree asset for runtime mesh cutting. Cut any tree you want. Support Unity Trees, Unity wind for SpeedTree creations.Tested on Built-in Renderer Pipeline. As there are pure Mesh modifications, I think that this will work normally on other Pipelines.Tested on Unity 2020.3.12f1, 2020.3.33f1, 2022.3.8f1(Third parties sources that are in the video are not included, check IMPORTANT* part down)You can cut trees instantly or add a cut damage step by step.Support:Unity TreesSpeedTree creations (with standard Unity wind interactions)Any other tree 3d modelsAPI for adding damage to the tree or cutting the tree instantly.LimitationsIf you are using some custom shader that handles tree movement like custom wind interactions I DON’T guarantee the correct functionality. You can contact me for any help on this side.IMPORTANT*:This asset does not includes third parties sources like SpeedTree examples that you can see in the videos.The Demo folder includes two scenes with a simplest trees created by me, with which is enough to test all the functionality.A basic level of programming skills is requiredTested on Unity 2020.3.12f1Custom editor window that allows to create an asset dataFast runtime calculationsSimple API usage, just one function to call to add the damage.This tool doesn't use jobs (no multithreads), so it should work in any type of build like: standalone, mobile, WEBGL, etc.Tested on Unity 2020.3.12f1, 2020.3.33f1Tested on Built-in Renderer Pipeline. As there are pure Mesh modifications I think that this will work normally on other Pipelines.