Disable Logs Easy can easily enable, disable or change the logs being sent to the console or log file of your project. It can be easily managed from 1 game object, or 1 line of code!Disable Logs Easy is a quick, lightweight, and easy-to-use tool to disable all logs, or to disable a certain kind of log in the Unity Editor and/or in builds.PerformanceGenerating logs can take up a lot of performance and can allocate quite some garbage, which needs to be collected, causing stutters. Using Disable Logs Easy you can manage this easily, to avoid these performance issues.TestingIf you run a lot of tests, logs can be valuable, but you don't want to have all logs active at once. With Disable Logs Easy you can enable all, or a specific set of logs at a crucial point of gameplay, so you can gather logs only at the time needed, and disable it again later in the gameplay! This will reduce log sizes, reduce the amount of logs created and make the logs easier to read for you!No Additional Code ChangeDisable Logs Easy does not need any change of code. You still use Debug.Log, Debug.LogError and everything else, just like normal! Disable Logs Easy will manage everything in the background, so it will be easy for you to use!Separate Editor and Player SettingsDisable Logs Easy will let you manage all logs, for both the editor (inside of Unity) and the player (application after building). This allows you to manage the amount of logs sent, for the need of your developers, and players!Check out the source code here: https://github.com/smitdylan2001/DisableLogsToolFeaturesChange logs being output to desired log typesDisable all logs (independently) from Editor or In BuildsChange, disable and enable logs real-time with 1 line of codeBetter testing and logs for developersNo changes required to you logging methodImprove PerformanceSupported OSAll!