【パブリッシャー丸ごとセール第104弾】9月27日 0:00 〜 10月3日(木) 23:59まで
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『Pose AI』$44 => FREE(10月3日 23:59まで無料)
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【Fresh Asset sale】⏰️ 9月19日 〜 10月2日 23:59まで 《 水曜日まで 》
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【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 10月1日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE ENCORE』 ⏰️ 10月7日(月) 3時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
『SYNTY'S POLYGON GAME DEV ASSETS BUNDLE 3 REMIX』 ⏰️ 10月15日(火) 3時まで
ゲーム開発でお馴染みSynty Studiosの豪華な3Dモデルバンドル!25ドルで23アイテム手に入る
『ARCADE PARADISE: GAME DEV TREASURE CHEST』 ⏰️ 10月18日(金) 3時まで
Unityゲーム開発アセットが大量に手に入る破格のオールインワンバンドル NEW!!
アセットストアでキーを引き換える方法はこちら
$35 = 25item / $30 = 24item / $21.84 = 9item / $1 = 3item(30ドルがオススメ)
What is it?Kinesis is a multi-segment Hill-type muscle model implementation that allows you to define your own muscles and drive movement through individual muscle excitation. It drives physical motion by applying joint torques generated by muscle contraction to rigid bodies.What is it not?Kinesis is not a turnkey solution for character control or animation. There are already plenty of great existing solutions for that. In fact, Kinesis does not deal with traditional character animation. Nor does it deal with motion coordination in any way, leaving that to you.While it can be used for basic muscle simulation purposes without much additional coding, controlling coordinated movement will likely practically require a ML/AI supported solution (unless you're quite skilled at designing traditional controller systems) and is meant to be used with such.It is also not meant to be a medically accurate and precise model of the muscle. You can learn more about the muscle model's architecture in the documentation.Who is it for?Kinesis is primarily targeted at programmers looking to include muscle-actuated physical movement into their projects, particularly as a base for working with machine learning based controllers. Integrating Kinesis into a broader solution will require some amount of programming ability.Since there is often complex and subtle interplay between the Unity physics settings, Rigidbody and Joint component settings, and muscle parameter settings, patience will likely be required when debugging movement issues.What is included?The Kinesis package includes:Full access to source code.Editor scripts that add some basic enhancements to muscle editing.A gizmo component for visualizing muscle placement and activity.Extra components to help organize and work with muscle objects.A basic demo scene containing a humanoid model from Unity rigged with 200+ individual muscles to serve as a starting reference.What does it require?Kinesis has no package dependencies.How do I contact the author?For general inquiries and comments: contact@squeakyspacebar.com.For support inquiries: support@squeakyspacebar.com.Discord server: https://discord.gg/kYBtgWM7kGPlease read the Kinesis Documentation for more information.
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