![Terrain Data Baker](https://assetstorev1-prd-cdn.unity3d.com/key-image/39c1564f-7a2b-434d-b74d-7670efffc5b3.jpg)
Get Started | Documentation | Join Discord | Contact | TwitterWelcome! All asset-related discussions are moving to Discord. Join us for more information, updates, if you experience any issues or if you just want to say hi!○ OverviewThe Terrain Data Baker tool provides an easy way to bake Color maps, Normal maps, Mask maps, Height maps, Splat maps, and terrain normals to textures for all selected terrains!○ Features✓ Choose the baking resolution✓ Bake Color Maps✓ Bake Normal Maps✓ Bake Mask Maps✓ Bake Height Maps✓ Bake Splat Maps✓ Bake Terrin Normals (Tangent)✓ Bake Terrin Normals (World)✓ All source code included○ Disclaimer⚑ The color, normal, and mask map bakers are designed to work for the Unity terrain shaders only. Any custom terrain shader might not work as expected!○ More Assets✓ The Visual Engine • Unified shaders for any asset✓ The Visual Engine • Amplify Impostors Module✓ The Visual Engine • Terrain Elements Module✓ The Visual Engine • Terrain Blanket Module✓ Atmospheric Height Fog • Optimized fog for consoles, mobile, and VR✓ Polyverse Skies • Low poly skybox shaders✓ Free Skybox Shader • Cubemap extended Shader