Lean Texture
Carlos Wilkes
$0.0
Date |
Price |
---|---|
Date |
Price($) |
07/30(2021) |
0.0 |
11/21(2024) |
0.0 |
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Lean Texture allows you quickly modify textures in your project with a range of filters, pack them together into channels, and much more!📄 Docs 💬 Forum 🌐 Site💡 Easy To Use — Simply right click your texture, select Create/Lean/Texture, adjust the settings, and click Save!💡 Channel Packing — Quickly combine multiple textures into one packed texture. This is great for shaders/materials that require specific data to be stored in specific channels (e.g. RGB = Albedo, A = Smoothness).💡 Create Textures — Quickly generate a new texture based on a color gradient, solid color, texture, or multiple textures.💡 Modify Textures — Quickly apply filters to textures to adjust the brightness, hue, saturation, and much more. These can also be stacked, making it super easy to use.💡 Lighting Fast — This asset has been highly optimized using Jobs and Burst, allowing you to modify your textures with as many filters as you like.💡 Realtime Preview — Instantly see what your texture looks like as you adjust the settings. Preview settings include RGB channel isolation, and a preview of what the texture looks like when tiled.💡 Non-Destructive — All texture modifications are done separately from your source textures, so you can always edit them later without losing any quality.💡 In Game & In Editor — All features can be accessed from the C# API too!💡 Need More Filters? — The Lean Texture+ asset is an extension to this, containing many more useful features!⚠️ Burst — This asset uses Unity's Burst package, learn how to install it HERE.Texture Creation Techniques:📝 Color - This creates a new texture where all pixels are the same color.📝 Gradient - This creates a new texture from a color gradient.📝 Texture - This creates a new texture based on another texture in your project.📝 Channel Packed Texture - This creates a new texture based on 4 other textures.Texture Modification Techniques:🛠️ Modify Brightness - Quickly adjust the brightness of your texture.🛠️ Convert To Grayscale - Quickly turn your texture into grayscale.🛠️ Rotate Hue - Quickly adjust the colors of your texture.🛠️ Multiply Channels - Quickly adjust the channel values of your texture.🛠️ Modify Saturation - Quickly adjust the color saturation of your texture.🛠️ Tint Color - Quickly change the overall color of your texture.Thanks for reading ❤️This asset uses the VarelaRound font under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.