【パブリッシャー丸ごとセール第104弾】9月27日 0:00 〜 10月3日(木) 23:59まで
AiKodexのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Pose AI』$44 => FREE(10月3日 23:59まで無料)
クーポンコード:AIKODEX
【Fresh Asset sale】⏰️ 9月19日 〜 10月2日 23:59まで 《 水曜日まで 》
200を超える最新の人気アセットがお買い得。秋のフレッシュアセットセール 🎉
🈹 合計60ドル以上のご注文ならクーポン適用で さらに10%オフ
クーポンコード:SEP10BER
※ 有効期限:2024年9月30日まで、複数回利用可能、セール品以外にも使えます
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 10月1日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE ENCORE』 ⏰️ 10月7日(月) 3時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
『SYNTY'S POLYGON GAME DEV ASSETS BUNDLE 3 REMIX』 ⏰️ 10月15日(火) 3時まで
ゲーム開発でお馴染みSynty Studiosの豪華な3Dモデルバンドル!25ドルで23アイテム手に入る
『ARCADE PARADISE: GAME DEV TREASURE CHEST』 ⏰️ 10月18日(金) 3時まで
Unityゲーム開発アセットが大量に手に入る破格のオールインワンバンドル NEW!!
アセットストアでキーを引き換える方法はこちら
$35 = 25item / $30 = 24item / $21.84 = 9item / $1 = 3item(30ドルがオススメ)
Pixelite GI is a real-time, fully raytraced, GPU lighting solution built from the ground up for 2D pixel art games.Please note that a compute capable GPU or platform is required. While this includes most desktop platforms, you should double check if using a low powered system or device.Old meets new. Pixel art meets real-time ray tracing.Pixelite GI is a real-time, fully raytraced, GPU lighting solution built from the ground up for 2D pixel art games. It utilizes a new research technology called Spatiotemporal Reservoir Resampling (ReSTIR) to efficiently compute multi-bounce global illumination in scenes with potentially millions of light sources. Every pixel is a light.Save time on asset creation. No need for shading. Enjoy fully raytraced environments with an unprecedented amount of freedom. Draw out any light you want, in any shape or color, and let it shine! Read more about ReSTIR here.Features:Fully real-time raytraced lighting with soft shadows and multibounce global illumination.Based on brand new research published in 2020.Renders everything in real-time.Support for arbitrary light sources defined by emissive materials and textures.Support for the built-in Unity particle system and the SpriteRenderer. Realistic fire, energy, and laser effects.Additional support for point, spot, and directional light sources.Support for normal mapped materialsFully customizable profiles for tweaking render qualities customized to every scene and system.Many demo scenes with a comprehensive usage manual.Compatibility:Compatible with any desktop/laptop system with a compute capable GPU/integrated graphics. Pixelite GI does not require hardware raytracing support to function. However, we recommend a desktop GTX 1070 equivalent or above.For reference, an RTX 3090 nets about 300FPS, 570FPS, and 280FPS on the "Cave", "Tomb", and "Starship" scenes, respectively.Limitations:- This requires a fairly decent computer to run well. A GTX 1060 will suffice, but more powerful GPUs give more FPS, which means less noise for ReSTIR.- Currently only supports the standard pipeline (URP is coming).Fully real-time raytraced lighting with soft shadows and multibounce global illumination.Based on brand new research published in 2020.Renders everything in real-time.Support for arbitrary light sources defined by emissive materials and textures.Support for the built-in Unity particle system and the SpriteRenderer. Realistic fire, energy, and laser effects.Additional support for point, spot, and directional light sources.Support for normal mapped materialsFully customizable profiles for tweaking render qualities customized to every scene and system.Many demo scenes with a comprehensive usage manual.
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