Prefabs are made of modular components allowing for customization.
Materials
Materials use Standard Shader with Color and Emission maps. Alternate materials/textures are included for variation.
Textures
SharedTexture size is 2048x2048. For texture optimization SharedTexture Albedo and Emission map import settings can be set to Max Size: 32px, Resize Algorithm: Bilinear, and Format RGB24.
• Texture sizes are 2048 or less
• Texture types are Color/Albedo and Emissive
• Texture Format is typically PNG
Mesh Info/Stats
• 94 unique meshes
• 744 Average Tris