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Daelonik Artworksのアセット50%オフ
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『Sea Princess』$21.45 => FREE(5月23日 23:59まで無料)
クーポンコード:DAELONIKARTWORKS
【$30 for 30 Mega Bundle】⏰️ 5月29日 23:59まで NEW!!
33ドル(税込)で30種類のアセットが手に入る破格のメガバンドル第3弾
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『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE』 ⏰️ 5月21日(火) 15時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
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※ 注意:このバンドルはUE多めな構成です
$30バンドルに含まれる「Exporter for Unreal to Unity 2024」でUE → Unityに変換しよう
Price reduction by 30%.
This asset is perfect for any project style, be it hand drawn or realistic.Models are optimized for gaming.Supports Universal Render Pipeline (URP) and can be upgraded to High-DefinitionRender Pipeline (HDRP).Instructions on how to upgrade our assets to URP or HDRP on our website:Instructions for upgrading our projects to URP in UnityInstructions for upgrading our projects to HDRP in Unityor on our YouTube channel:Built in to URPBuilt in to HDRPIf you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.comAll models have been carefully designed for optimization and are suitable for both PC and mobile platforms.The total number of objects (prefabs): 61This package contains:1) Models:20 Stone Rocks and Boulders (44 - 1976 tris).20 Ice Rocks and Boulders (44 - 1976 tris.20 Desert Rocks and Boulders (44 - 1976 tris.1 Hand made ground with vertex color (14458 tris). This object included for demo scene.2) Prefabs:20 Stone Rocks and Boulders.20 Ice Rocks and Boulders.20 Desert Rocks and Boulders.3) Textures:3 Atlas textures for 7 small rocks and 7 formation rocks (Diffuse Map + Normal Map + MSAO (Red Channel = Metallic, Green Channel = Smoothness, Blue Channel = Ambient Occlusion)) - resolution 2048x2048.3 Atlas textures for 3 medium rocks (Diffuse Map + Normal Map + MSAO (Red Channel = Metallic, Green Channel = Smoothness, Blue Channel = Ambient Occlusion)) - resolution 2048x2048.9 Big rock textures (Diffuse Map + Normal Map + MSAO (Red Channel = Metallic, Green Channel = Smoothness, Blue Channel = Ambient Occlusion)) - resolution 2048x2048.3 Tile textures: Moss, Snow, Sand (Diffuse Map + Normal Map) - resolution 1024x1024.1 Ground tile texture (Diffuse Map + Normal Map) - resolution 1024x1024.2 Detailed tile textures to add detail to rocks (Normal Map) - resolution 1024x1024.1 Mask tile texture to add roughness to rocks (Diffuse Map) - resolution 1024x1024.4) Rock shader (created in the shader graph, allowing you to easily make modifications)The shader will allow you to customize rocks from a hand drawn style to a realistic one.Flexible settings allow you to adjust the rocks coverage with moss, sand, snow, etc.The shader takes into account the geometric position (rotation in all axes) of the stones and automatically positions moss, snow, sand, etc., always relative to the Y-axis normals pointing upwards.The detailed map will add any additional detail to the rocks, allowing you to keep the detail on them even at high magnification.
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