【パブリッシャー丸ごとセール第102弾】9月13日 0:00 〜 9月19日(木) 23:59まで
WDallgraphicsのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Goblin Animated』$10.99 => FREE(9月19日 23:59まで無料)
クーポンコード:WDALLGRAPHICS
【September Surprise sale】⏰️ 9月5日 〜 9月18日 23:59まで 水曜まで
9月のサプライズセールが始まりました🎉 ゲーム開発に役立つ200以上のアセットが50%オフ
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クーポンコード:SEP10BER
※ 有効期限:2024年9月30日まで、複数回利用可能、セール品以外にも使えます
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『GAME CREATOR MEGA BUNDLE』 ⏰️ 9月11日(水) 3時まで
RPGツクールやUnity2Dゲーム開発に使える100以上のアセットバンドル
価格:$20で110アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 9月24日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
Universal car interior that can be used on any car. Its a separated mesh and easy to set up. Check the video to see the setup processThe package was created using the standard render pipeline from Unity 2018.4 . If you are using an older version let us know and if you are using URP , HDRP or LWRP just be sure to update the shaders and you are all set. If you are ecountering problems with our assets, drop us a message and we will offer support This package contains and interior of a sport car but it can be used on any other car. The model was made especially for mobile games and since it uses only albedo maps, it will help you to lower your game size. The gauges and the steering wheel are functional. Be sure to have the pivot set on "Local"The side windows are detached and if you want to animate them to lower them down, feel free to do it. If you need all the windows to be merged in a single mesh, drop a message and we will do it for free. The mirrors can be easily adjusted by rotating the camera according to each mirrorGood to know : - What's behind the driver is not created- Other vehicles visible in the renders are not available in this package- The renders on the cliff scene were made using URP and the renders from the bridge scene were made using the standard engine. The cliff scene can be downloaded for free from our library. Look our for the "Sedan Car 01" package. The Bridge scene will be provided for free if the buyer will request it - We recommend to place the interior at the same level as your car. The prefab is set to position/rotation to 0 and scale to 1, according to unity asset store submission guide but you can scale it as you like- Please place your car exterior on a different layer so that you can exclude if from the interior camera. This way, you will achieve the same result as in the showed images. And of course, you also need to place the interior on a different layer that you will exclude form the exterior cameraFor support and custom work , drop us a message, we will be glad to help :)Number of textures : 3 (interior, dashboard, gauges)Texture sizes : 2048 x 2048 Polygon count : 11.953Number of meshes/prefabs : 1 prefabsRigging: NoAnimation count -Animation type list -Unwrapping : YESLOD information (count, number of levels) -Types of materials and texture maps - only albedo maps
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