_3 color variations / PBR Materials (see previews)
_3 Albedo / Diffuse maps 2048x2048
_1 Normal map 2048x2048
_1 Glow (Emission) map 2048x2048
_1 Roughness map 2048x2048
_1 Metallic map 2048x2048
_1 AO map 2048x2048
_1 Numbers texture 1024x1024
_1 Texture colors mask included, you can use these mask to create infinite color
combinations.
_Included 2048x2048 PSD file, you can customize colors, add your own decals & more.
The Unity scene included as no "HDRP" (High Definition Render Pipeline), there is basic lightning settings. The previews images was done with Marmoset Toolbag.