Realistic Motorcycle Physics HD(With racing AI system)
Ajogu micheal
$15.99
$20.99
24%OFF
Date |
Price |
---|---|
Date |
Price($) |
03/24(2021) |
15.99 |
06/30(2021) |
20.99 |
08/26(2021) |
15.99 |
11/21(2024) |
15.99 |
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Create any type of Motorcycle physics of choice, this package comes with in built prefabs all you need do is replace your model with bike prefab model no script requiredUPDATEDThe ultimate motorcycle PHYSICS contains a motorbike physics and a character controller that supports third person and first person mecanim . Build motorcross bikes,power bikes, bicycles,dirt bike, cruisers and many there is no limitNote: create tag name "SkidTrashHolder" ,after installing the package.This is a really handy tool for make ur bike fps and TPS gamesNote: bicycle physics is now available AI includedBicycle DEMO video45mins video on how to work with ultimate motorcycle physicsVideo tutorialNote: if you need the extra large files ,just contact me at frontlinecoder@gmail.com with a screenshot of your invoice and a copy of the big files would be sent you ASAP... No need to worry I have taken time to arrange every scene and create prefabs just following up the tutorial videosCheers: AI system now includedFlexibilityStunt added in unity3d versionUsers can change neck hinge joint.Editable tilt angle.Change currentspeed , angular velocity, rotation TorqueEngine torque, reverse torque.Users can set rider's experience (basically inexperienced riders easily Fallfrom bikes).Wheel bouncinessSuspension distanceGear transmission effectsBody alignment based on your road lane and curvesIn built ik Rider inother to save you stress of creating oneMany moreThanks for choosing UMCDocumentationEverything needed to about ULTIMATE MOTORCYCLE PHYSICS,the motorcycle PHYSICS supports any kind of bike physics.AI SYSTEMyep now ultimate motorcycle physics contains the AI, motorcycle can navigate automatically without Player controllerCharacter Controllerthe in built Character controller comes with a first person and third person mode just so u can enjoy the camera from all sides when riding your bike , the scripts are self explanatory which will make upgrading Soo easy.Ik Rider SystemThe character controller supports hand , head ,body, and leg ik , this makes it easier for the character body mesh to animate easily with the bike when in motion.WheelieThe motorcycle wheel PHYSICS has been structured to have that of real life physics, it's supports wheelie i.e bike lift it's front wheel from the ground.SuspensionWe have taken time to create a custom wheel PHYSICS,so this does not inherit from the unity3d WHEELCOLLIDER.Tyre effectsThe wheels Re able to emit smokes,Tyre marks and realistic sounds when sliding.DrifterWe included a special script to handle realistic drifting and Power slides.Gear systemUsers can specify numbers of gears , engine rpm , topspeed, engine torque, clutch feedback, e.t.cCrash EventsAs we all know the two wheels Vehicle are not always stable so ride safely or character might loose control and fall from his bike, you can set Rider experience from the rider's grip class located in the bike controller component.contactFRONTLINECODER@GMAIL.COMfully upgradable c# scriptCONTROLSNavigation = arrow keys or wasdCamera switch = tabWheelie = left shiftFront brake = Right shiftRear brake = space barMount/unmount = Vmove character controller= arrow keysdrifting = space bar /arrow up/ arrow Left or rightUNITY3D FORUM,Play DemosDuke bike physicsTerrainBikewith AIBicycle physicsBicycle AI