Medieval knight in a realistic setting, suitable for games as the protagonist and videos in the background.Medieval knight in a realistic setting, suitable for games as the protagonist and videos in the background, has humanoide rig only with the addition of facial bones , has a collapsible Foundation of all of the armor and body.Textures and part of character: PBR: (AlbedoTransparency,AO,MetallicSmoothness,Normal. +MaskMap for HDRP(metallic))-2kArmor: -all parts are separate.Gambeson:Gambeson cuirass:Head:TrousersTrousers slim for armor-1kBoots:Chain mail:Gloves:Hair:Hand:Helmet: visor are separateSword: Shield: Skelet: extra bones:eye: L,RJawTongue: 2bonsNumber of textures 96.Texture sizes 2k Polygon count of Knight: 45096 trisMinimum polygon count: 29984Maximum polygon count: 38.844Number of meshes/prefabs 3Rigging: YesAnimation count 0UV mapping: YesLOD information No.Types of materials and texture maps (PBR,HDRP)