Caching solution for UnityWebRequest. Supports huge data, images, movietexture*, audio* and assetbundles.Caching solution for UnityWebRequest for any type of resource including images, movietexture*, audio* and assetbundles.** Features **- Versioning- Supports HTTP Caching like ETAG - Autoexpiring mechanism- Customizable Maximum Cache size.- Auto Cache cleanup (FIFO basis) constrained by Max Cache Size- Generic function to set/get cache for non-web resources.- Utilizing Unity's DownloadHandler for maximum performanceSupports iOS, Android, Windows, MacOS and LinuxDocumentation* depends on the target platform and the source format.