Mass Spawner - Object placement tool
Kovács Alex
$0.0
$11.99
100%OFF
(no ratings)
Date |
Price |
---|---|
Date |
Price($) |
03/16(2021) |
11.99 |
03/09(2023) |
0.0 |
11/21(2024) |
0.0 |
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Easy to use mass prefab placement tool based on user defined rules. You can set height range, steepness range, you can colorize your objects randomly, handle collisions, and so on.This tool is compatible with every Render Pipeline (SRP, Legacy RP, Custom).What this tool does:This tool can place prefabs in almost unlimited numberCan be used for vegetation, or anything that need a big number of spawns based on rulesWhat this tool does not do:This tool not contains any LOD system or performance saving method. After the placement, everything else is up to youThis package not contains any vegetation, or other models or resourcesThis tool cannot place Unity Terrain trees or grass (yet)Key features:Easy to use interfaceCustomizable world boundaryCustomizable sample and exclusion layersObject layers with custom propertiesAny number of prefabs can be assign to an Object layerPer-Layer and Per-Object tranformationsCollision handling between anythingColor groups with 4 type of Color mixingMaterial color changingYou can randomize almost everythingGizmo based placement preview3 different landscape viewDetailed documentationUpcoming features:Raycast normal based placementObject brushUnity Terrain support (Tree, Grass, and Painting)If you have any problem or question, please contact me: [email]Maximum heightmap resolution: 4096x4096(this is the sample heightmap texture size, not your terrain's resolution)Supported OS: Windows, Mac, LinuxDocumentation: [link]Tested Unity version: 2021.2.2f1, 2020.3.5f1, 2020.2.1f1, 2019.3.13f1Supported Rendering pipelines: Standard, SRP, Custom