
Our data-led hybrid monetization solutions deliver LTV for developers; engaged audiences for advertisers and players get to keep on playing.Immersive Hybrid MonetizationAdInMo’s InGamePlay SDK enables you to seamlessly integrate placements in your gameplay to create immersive experiences e.g. billboards, posters etc, to be used for in-app-advertising and in-app purchases.Do not interrupt the gameIncremental ad revenueIAPBoost(™) drives conversionCROSSPromo keeps players in your portfolioRequirementsUnity version: 2022.3.59Target Minimum iOS version: 11.0Recommended Android version: 9.0 (API 28)Works alongside your existing monetization SDKsTo get started1) Add an AdinmoManager prefab to the root of your scene2) Add an AdinmoTexture component to any Image, Sprite, or Quad3) Get a free Game Key and Placement Key and copy-and-paste those into your AdinmoManager and AdinmoTextureGet a free Game Key and Placement Key and copy-and-paste those into your AdinmoManager and AdinmoTexture4) See your Texture2D replaced with InGamePlay brands ads from AdInMo’s global ad network5) Start monetizingFurther Info- Visit AdInMo's QuickStartGuide