Spine converter works on the top of the Spine Animation plugin. It converts Unity GameObjects with Spine Components to Entities and lets you use Spine Animation in your ECS projects and even in Tiny.
The plugin doesn't yet support all Spine features, but it covers the most used ones. It works only with Bones and Slot Attachments (Region) animations.
If you need any other Spine features to be covered in my plugin, please contact me.
Requires Project Tiny 0.29 or higher
Also requires Spine plugin 3.8.xx or higher.
http://esotericsoftware.com/spine-unity-download