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Accessorizer is a simple but powerful tool used to group related game objects together, and manage visibility of one object from each group.
Use Accessorizer to control portions of a character model (hairstyles and clothing), or any modular item with multiple accessories.
+ Quickly group and control item visibility.
+ Rule-based system enforces relationships between items.
+ Color group feature allows automatic modification of material colors.
+ Randomization features for procedural generation.
+ Simple workflow using game objects - no heavy setup or dependencies.