DebugLog
SpaceTimi Games
$5.00
$6.00
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Date |
Price |
---|---|
Date |
Price($) |
09/22(2020) |
8.0 |
11/10(2020) |
6.0 |
11/16(2020) |
5.0 |
11/23(2024) |
5.0 |
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It is hard to oversell the importance of the Unity console and the quality of debug Logs in terms of the impact they have on the long term maintainability of your app/game.
This package adds a wrapper around Unity’s Debug.Log* and makes it easier to ensure that your console stays useful and healthy over the life of your game.
Key features:
* Easily add colours, making your logs easier to read at a glance
* Use feature-specific log Channels to control console spam while not skimping on useful log-messages
* Easily and selectively disable Logs below a severity level (default=Error) on release builds
* Convenient helper functions to print variables/objects, print code-position, decorate log messages in rich text, etc
* Convenient helper functions to Assert and Verify assumptions in code
Also included is an independent LogViewer that lets you pull up the log Console on device without the need for adb/xcode. Key features:
* Filter logs by severity and channels on device
* Search logs on device
* Copy messages from on-device LogDisplay including stack trace
* Optionally auto-popup LogViewer on Errors and Exceptions
* Turn log Channels on/off on device
By default, all of the above features are stripped from Release builds. Unless you want them in.
Full source-code, samples, and README.pdf included.