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『Pose AI』$44 => FREE(10月3日 23:59まで無料)
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壮大なアドベンチャーゲームの構築に最適なベストセラー特集 全品50%オフ!
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 10月1日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
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最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
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ゲーム開発でお馴染みSynty Studiosの豪華な3Dモデルバンドル!25ドルで23アイテム手に入る
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ゲーム開発用オーディオ &サウンド特大バンドル
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Create easy dialogues with subtitles in seconds using this light, fast and powerful system.WHAT IS DIALOGUE SPEAKER?An easy, light and powerful dialogue system that plays your dialogue audios one by one while printing out customizable subtitles, runs your events, controls the dialogues accurately through APIs and even adds a room of breath between the audios for immersion if needed. Useful for cutscenes, in-game dialogue and monologues.Demo & Documentation | Discord | Publisher PageGET IN A BUNDLEThis asset is part of the Mega Tools Collection. Get 5 different assets while saving money.RENDERING PIPELINESince this is mainly an audio system which is independent from a certain pipeline. You can use this asset on any rendering pipeline you want with no problems.PERFORMANCEThis system is highly performant with a small memory footprint and works perfectly on mobiles too.USESFrom one person talking to several characters, whether in a certain cutscene or during actual gameplay. Dialogue Speaker will come in handy and make it easier for you to make your characters have life.INSPECTORThe entire setup will be using the custom inspector which is extremely easy to use. Set your audio clips, run your events, add room of breath between dialogues & set the properties in an easy fashion.SUBTITLES STYLINGYou can style the subtitles however you need as it's based on TextMeshPro. Set it's color, positioning, alignment, drop shadow, outline, etc...APIs & PROGRAMMINGDialogue APIs are exposed for playing, pausing, skipping and more. Check the documentation link for the full list of APIs. Also all inspector properties can be accessed through code and changed during runtime like enabling/disabling subtitles giving you full control over your dialogues.EVENTSYou have the ability to fire any method you want during any audio clip, thus, you can talk to the animator, other scripts, sprites, materials, lights, literally anything you want when a certain dialogue plays. Making your dialogues interactive and powerful. You can also trigger an event when the dialogues finish and use that to call another Dialogue Speaker object to play. So it's very easy to call from one game object to another.ASSET PACKAGEThis package includes: documentation, full-commented source code and 2 demo scenes. The demo scenes work on all rendering pipelines.Leave us your feedback and tell us what you think. We always appreciate it.For support, questions or reporting bugs. Please contact me by email or Discord.Best of luck!
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