【パブリッシャー丸ごとセール第104弾】9月27日 0:00 〜 10月3日(木) 23:59まで
AiKodexのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Pose AI』$44 => FREE(10月3日 23:59まで無料)
クーポンコード:AIKODEX
【ECHOES OF ADVENTURE SALE】⏰️ 10月3日 〜 10月16日 23:59まで NEW!!
壮大なアドベンチャーゲームの構築に最適なベストセラー特集 全品50%オフ!
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 10月1日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE ENCORE』 ⏰️ 10月7日(月) 3時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
『SYNTY'S POLYGON GAME DEV ASSETS BUNDLE 3 REMIX』 ⏰️ 10月15日(火) 3時まで
ゲーム開発でお馴染みSynty Studiosの豪華な3Dモデルバンドル!25ドルで23アイテム手に入る
『Audio Alchemy Bundle』 ⏰️ 10月8日(火) 3時まで
ゲーム開発用オーディオ &サウンド特大バンドル
『ARCADE PARADISE: GAME DEV TREASURE CHEST』 ⏰️ 10月18日(金) 3時まで
Unityゲーム開発アセットが大量に手に入る破格のオールインワンバンドル 《 重要 》
→ 購入後、Unityアセットストアでキーを引き換え(方法はこちら)
$35 = 25item / $30 = 24item / $21.84 = 9item / $1 = 3item(30ドルがオススメ)
Realistic physics-based pose generation and grabbing logic for handsRealistic hand poses and physics-based grabbing logic for your game!Demo available!Oculus Quest 1/2DocumentationHPTK Features✔️ Valid for VR / MR / non-XR applications✔️ Valid for both hand tracking and controllers✔️ Compatible with UnityXR, OVR & MRTK✔️ Compatible with FinalIK✔️ Compatible with full body physics (optional)✔️ Example avatar using full body physics + FinalIK✔️ Example scene using Oculus Quest (hand tracking + controllers)✔️ Example scene using UnityXR (controllers)Asset Features✔️ Procedural grabbing poses✔️ Physics-based grabbing system✔️ 13 extra poses✔️ Valid for any hand size✔️ Fine-tunable pose generation✔️ Fine-tunable snapping forces and bones locking✔️ Example avatar using full body physics + FinalIK + Snapping✔️ Example scene for multiple posing use cases:Posable/snappable gun, card, mug, steering-wheel, ball and barComparison of rotation modesMaster-attached posingCustom pose grabbingPrecision gripPower gripContentPoser module + Posable componentSnapper module + Snappable component🔫 Super cool pistol model✋ Rigged hand modelsLimitationsPosable/Snappable objects are required to be Rigidbody + CollidersThis asset does not include scripts to export posed meshes or armaturesNotice⚠️ HPTK 0.6+ package is required. Available for free on GitHub and OpenUPMThe 12 voucher codes available for this year for research and rehabilitation purposes have already been issuedThis asset uses a pistol model under CC0; see Third-Party Notices.txt file in package for details.This asset uses hand models from Oculus Integration package under Oculus Master SDK License Agreement - 1.0; see Third-Party Notices.txt file in package for detailsChangelog1.0.0Procedural power/pinch grabbing posePerformance options1.1.0Snapping system with predictive procedural poses using Unity's physics engineSupport to custom rigged hands. Wiki1.1.1Option to pose only fingers from a given hand positionBetter control on ghost behaviour when there is no object to grabSupport to full-body armatures. Wiki1.2.0Example scene for snapping extensionObject-specific bone collision mappingObject-specific bone lock mappingConfigurable attraction/snapping forces1.2.1Scale-independent posing and snappingLayer masks for pose generationMRTK compatibility2.0.0Support for HPTK 0.6Example avatar using FinalIKMore stable physics with realistic weightsMake an object posable by adding 1 componentMaking an object snappable by adding 1 componentGranular bone locking systemImproved performance2.0.1Support for remote snapping/unsnapping2.0.2Fixed missing references after candidate/snapped object removal2.0.3Fixed slow hands on Unity 2022.New events for grabbable objects.New option to control what to do when a object is snapped by multiple hands.If this was useful for your project, please let me know. I'd love to see your work!
▼ Humble Bundle
Software Bundles
AssetStore Price down information
LinkList
copyright © AssetStore Price down information All Rights Reserved.