
Complete hyper-casual mobile game template. Ready to publish out-of-the-box.This package is delivered using the "Built in" render pipeline. The materials can be updated to URP and HDRP using the built-in update, as they use the Standard Shader.Made with Unity 6 !Spinning Target is an exciting endless level-base game in which you touch on the screen to control the joystick to rotate the player shooting at the monsters. The goal is to kill all the monsters as fast as you can, then move to the next wave and continue to eliminate various types of monsters until all of them are destroyed. You can also collect cash after a monster is destroyed and use it to unlock new powerful characters, upgrade existing characters to deal with stronger monsters and complete the level. The game is ready to release straight out of the box, and it can also be easily customized to make it even more engaging to your players. Supports for PC/Mac, iOS, Android, etc…!This template provides you a full-featured, ready-for-release game source code that you can customize and build your own game in no time !This asset uses Native Share plugin under MIT license; see Third-Party Notices.txt file in package for details.Demo APK Support email: clawbeargames@gmail.comYour rating, review and feedback are greatly appreciated!Addictive one-touch gameplaySmooth control, eye-catching graphics100++ levels (more level will be added soon)Very easy to add new levels with detailed instruction8 hand gun characters ready to unlock and upgrade5 rifle characters ready to unlock and upgrade5 machinegun characters ready to unlock and upgrade5 shotgun characters ready to unlock and upgrade5 rocket characters ready to unlock and upgrade5 gatling gun characters ready to unlock and upgrade5 flamethrower characters ready to unlock and upgradeThe total of 40 monsters with scriptable objects (zombie, poisoner, flamethrower and bomber)5 different maps with nice looking blocky styleLeaderboard system using DreamloNotification system for Android/iOSDaily reward system for better retentionMultiple ad networks: Admob and Unity Ads ready to use (banner, interstitial and rewarded ad).Commented C# code with detailed documentationOptimized for mobileFree-to-use assets (fonts, sounds, music, models, etc.)Ready to publish out-of-the-box