
A specialized volumetric video plugin for XR development, supporting:
Mesh-based rendering (Triangle Mesh)
4D Gaussian Splatting for dynamic scene reconstructionWhy Choose Our Volumetric Video Plugin?▶ True-to-Life ImmersionWith a professional volumetric video capture studio, we record millimeter-level motion details and subtle facial expressions of real actors. Breaking the limitations of traditional motion capture, our solution recreates lifelike material textures and natural motion trajectories in Unity. Digital characters become indistinguishable from real actors, eliminating any sense of "disconnection" for users.▶ Supports 4D Gaussian SplattingLeverages advanced 4D Gaussian Splatting technology to enable dynamic scene reconstruction with ultra-realistic lighting and geometry. This cutting-edge algorithm ensures smooth rendering and unparalleled visual fidelity, even in complex environments.▶ Optimized for LBE ScenariosSpecifically designed for large-scale environments, compatible with standalone headsets:Pico 3 & 4: Supports 4K/60fps single-actor performancesPico 4: Enables multi-actor performances▶ Zero Learning CurveSimply import the plugin into Unity and start using it—no additional software requiredFully integrated animation interface, seamlessly switching with Unity's built-in animation system▶ Cost-EfficientSave on motion capture and CG production costs by directly reusing real actor performancesContact: yuzhangiot@gmail.com+86 18611622816Reconstruction Algorithm: Captures dynamic data using 80 cinema-grade cameras in the volumetric video studio, reconstructing ultra-realistic 3D human imagery4D Gaussian Splatting: Ensures high-performance rendering with dynamic topology updates and view-dependent lightingCompression Algorithm: Proprietary compression technology reduces volumetric video data size by 75% while maintaining resolution