Standard APOLLO Shader Supports:
>Color
>Diffuse map
>RGB Channel packed Map
>Roughness power
>Metalness power
>Ambient Occlusion Power
>Ambient Occlusion Map
>NormalMap + Power
>Emission Color+ Power
>RGB Emission Map + Power
*All functions are controlled with booleans letting you have full control over the size of the shader.
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