
URP in unity 6000 only supported in compat-mode (no RenderGraph)Recent changes involve also some colorspace fixes (linear/gamma - see readme for more info)Simulates a high quality aquarelle-painting effect the effect provides several adjustments including: * adjust brightness/contrast of source * color adjust -> (color/bw) * pencil-predraw outlines * separarte adjustment of outlines/aquarele intensity * vignetting of both content (to paper color) and final image (to black) * setting custom paper texture * also supports HDRP render pipeline (HDRP is disabled by default for compatibility reasons - see readme on how to enable) * also supports URP render pipeline (URP is disabled by default for compatibility reasons - see readme on how to enable)