Build System
Ricky Corte
$0.0
Date |
Price |
---|---|
Date |
Price($) |
03/16(2018) |
0.0 |
11/23(2024) |
0.0 |
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Do you want to implement a simple build system in your game? Right, this Asset is made for you!
Why shound I use Build System?
- 100% Free, no Pro versions or things like that
- Super easy to implement in your game
- Fully custumizable
- Works in FPS and TPS games
Core Features:
- Skinned mesh support
- Place items on selected physics layers
- Automatic surface alignment
- Automatic pivot generation to place objects better on the ground
- Automatic Object Ghost creation in editor
- Support for per object ghost material
- Custom Object Ghost material
- Support for multiple mesh renderer in one prefab
- Support for prefabs with rigidbodies
- Place distance limit
- Object snap rotation
- Custom snap angle
- Automatic object rotation to face camera
- Continuous rotation
- Automatic item fields fill with suggested data
- Object remover
More Features:
- Editor Scripts to create list of objects that can be placed at runtime
- Object selector
- Object selection UI with animations
- C# interface to create your custom object selection menus that work with Object Selector
- Asset preview image creator Tool
- Material changer tool
What is included:
- Core Scripts
- Object selection UI
- Example Prefabs
- Example Scene
- Offline documentation
Documentation:
- Manual
- API Reference
- Offline documentation included
Contact:
- Twitter: @rickycortef
- Email: rickycortef@gmail.com
DISCLAIMER
The outline scripts and shaders are not mine, they are provided by José Guerreiro.
Outline Source