Multi-Projection Edge Blending
Multi-Projection Edge blending is the dark art of stitching together the output of two or more overlapping projectors and making one seamless screen out of them.
Key Features
* Support 1*1 (very useful for 3d mapping)
* Support 1*2,1*3,1*4
* Support 2*1,2*2,2*3,2*4 (in processing ,not finished)
* Dynamic Mesh, low CPU and GPU overload
* Full keyboard control
* Full source code , create your own blending software
Website Support:
Support
WebGL Demo