> Idle 01
> Idle 02
> Walk Cycle
> Run Cycle
> Atack
> Block
> Get Hit
> Die
Note: This package does not include double sided shader material.
Note: Orcs 6 and 7 are generic, they are not humanoid.
All characters with textures of 2048 X 2048 pixels in TGA format, albedo, normals, occlusion & specular maps, compatible with humanoid animations and Mecanim (only for orcs 1, 2, 3, 4, 5, 8, 9, 10, 11, 12).