 
APOLLO are the new custom PBR and Light Based shaders for Unity Engine.
APOLLO is COMPATIBLE with MOBILE and VR !!!
Other APOLLO collections:
* APOLLO PBR Mirror shader
LATEST UPDATES: 
*Subsurface shadering
*New Real-Time Ambient shadering
NEXT UPDATE: 
*Anisotropic shading.
For questions and support please visit the 
Official Unity Forum  
 
This is a BETA edition! Please feel free to send me your feedback and what updates you would like to see in the future.
Future Updates:
~ Anisotropic shading
Unity Connect
Includes:
>Standard PBR Shader
>Standard CutOut PBR Shader
>Standard Transparent PBR Shader
>Standard Refractive PBR Shader PC + Mobile
>Subsurface shading  PC + Mobile + RTAL  
>6 PBR Mobile shaders 
>1 Skybox shaders 
- 
> Light Manager 
> Custom Reflection Drop System 
> Custom CubeMap Maker 
> UV Tiling Manager 
Standard APOLLO Shader Supports:
>Color
>Diffuse map
>Roughness Map
>Metalness Map
>Smoothness
>Roughness power 
>Metalness power 
>Fresnel Effect
>Metal Shading
>Specular Map
>Specular Highlights
>Specular Color
>Specular Power
>Ambient Occlusion Map
>NormalMap + Power
>RGB Emission Map + Power
>Parallax Map +Power
>Prometheus Effect
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Feel free to contact me:RM Facebook
 
 
 
  
  
  
  
  
