【パブリッシャー丸ごとセール第105弾】10月4日 0:00 〜 10月10日(木) 23:59まで
INab Studioのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Toon Detailer: Cavity & Contours』$22 => FREE(10月10日 23:59まで無料)
クーポンコード:INABSTUDIO
【ECHOES OF ADVENTURE SALE】⏰️ 10月3日 〜 10月16日 23:59まで NEW!!
壮大なアドベンチャーゲームの構築に最適なベストセラー特集 全品50%オフ!
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 10月8日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE ENCORE』 ⏰️ 10月7日(月) 3時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
『SYNTY'S POLYGON GAME DEV ASSETS BUNDLE 3 REMIX』 ⏰️ 10月15日(火) 3時まで
ゲーム開発でお馴染みSynty Studiosの豪華な3Dモデルバンドル!25ドルで23アイテム手に入る
『Audio Alchemy Bundle』 ⏰️ 10月8日(火) 3時まで
ゲーム開発用オーディオ &サウンド特大バンドル
『ARCADE PARADISE: GAME DEV TREASURE CHEST』 ⏰️ 10月18日(金) 3時まで
Unityゲーム開発アセットが大量に手に入る破格のオールインワンバンドル 《 重要 》
→ 購入後、Unityアセットストアでキーを引き換え(方法はこちら)
$35 = 25item / $30 = 24item / $21.84 = 9item / $1 = 3item(30ドルがオススメ)
Click here to see more products in our Unity Asset Store.
[ABOUT]
This pack contains a shader that will help give your models a casual and stylized look. Even models and textures created for another pipeline can be used with this shader.
Styling is achieved using the following settings:
• Selecting the reflected, that is, diffuse, color, which allows replacing realistic black shading with casual pure colors
• Adding a stroke, the so-called rim light, with the ability to choose the color and strength of the bloom
• Color, width and intensity of specular
• Use of ambient occlusion color map, which, unlike the black and white version, creates “softer” and more casual shadows due to the color
• Selection of cast shadow tint color
• Mask map, which allows limiting the display area of glare and rim light. Thus, the part of the model will be displayed without glare, like a diffuse shader, and the other part will be displayed with the specular attribute with its characteristic attributes (the shader operation is considered in more detail and clearly here)
[OPTIMIZATION]
The shader is optimized for mobile and VR apps projects.
The shader supports lightmap baking.
Notice: In order to optimize performance, the shader works with only one directional light source. All other sources, regardless of their type, will not affect.
[TECHNICAL ANNOTATION]
After importing the pack you'll find the shader in “Custom/StylizedToonyShader". Lowest version is Unity 5.6. You'll also find several demo models to show you some material created using the shader and compare with standard Unity shader.
The shader is compatible with standard post processing stack. Shader works with Unity standard fog from Lighting Settings as well.
Due to the specifics of the shader operation and the lack of a normal map, in order to get beautiful and even glare, you need to think carefully about building a model grid. It is through geometry that high-quality shading and glare are achieved.
Suggestions, comments, feedback are highly appreciated! Contact info:
maxgorelikov@gmail.com
▼ Humble Bundle
Software Bundles
AssetStore Price down information
LinkList
copyright © AssetStore Price down information All Rights Reserved.