This pack contains 146 unique assets to create your own adventure in the wildlands! Populate your environment with a variety of carefully handpainted nature assets and props to tell your own story.Custom URP shaders created in Amplify Shader Editor might need recompiling to work properly for the following Unity versions: 2021.xIf you are using any of the mentioned versions and don't have Amplify Shader Editor, reach out to us via e-mail for support: info@tidalflask.com***Supports Built-in Render Pipeline and URP***The nature assets are compatible with Unity Terrain, which makes it easy for you to efficiently create what you envision. All the nature assets are customizable regarding colors and wind movement - from a mild breeze in spring to a windy autumn day.Contains a Demoscene and a Documentation to get you started!This bundle contains the two packs STORY - Wildlands Nature and STORY - Wildlands Props, which can be purchased separately.Features:3D Assets:97 unique props6 pine tree variations9 birch tree variations8 stones and 2 stone cliffs23 plantsTrees and stones each have 3 LODsAll environment assets and some props have a custom lightmap in the second UV channelMultiple prop parts can be opened, moved, rotated, extended etc.Textures:1 Handpainted skybox2 tileable wood textures2 terrain textures6 plant textures3 types of grass3 textures for FXVarious prop texturesShaders:Custom shaders were created using AmplifyCustomizable shader for waterCustomizable shaders for grass and tree leaves wind movement and colorCustomizable shader for stone color and top projectionSimple doublesided shader for built-in versionFX:Stylized particle effect for fireGlowing particles effectGodraysFollow us for news Web | Twitter | Facebook Have a look at our other packs STORY - 3D Packs Series FANTASTIC - 3D Packs Series Number of textures: 56Texture dimensions: 1 8192x4096, 2 4096x4096, 42 2048x2048, 2 1024x1024, 7 512x512, 1 256x256, 1 64x64Minimum polygon count: 4Maximum polygon count: 6984Number of meshes/prefabs: 146Rigging: NoUV mapping: YesLightmaps: Yes for environment assets and some propsLOD: Yes for stones and trees