DETAILED - Medieval Village This kit can support you with building medieval village houses and levels.Built-In and URP are supported; however, manual material, lighting, or texture adjustments may be required when using a render pipeline other than the one listed for your Unity version above. The listed render pipeline is the configuration the kit has been set up and tested for.With this pack you can:Forge your own bespoke buildings and construct medieval styled villages.This pack includes modular:Building, ground, prop, biome prefabs and x3 demo scenes.We have also helped you get started by including pre-made building layers and full buildings.Key FeaturesModels (x 200)- Walls- Roofs- Windows- Doors- Fences- Extensions- Bridge- Chimneys- Platforms- Iron fixtures- Ground rocks- Small foliage setBuilding Layer Prefabs (x 50)- Various levels and functional extensionsComplete Building Prefabs (x 30)- Buildings made from individual prefabs or building layersDemo Scenes (x 3)- Large tightly packed village area, as seen in the trailer.- Small scene as shown in the trailer- Single house as shown in the trailerMost assets have LOD's where appropriate.BLOCKOUT - MEDIEVAL CASTLE:With this preview pack you can: Prototype Castles! Concept your layouts.This kit is a blockout representation of our full Medieval Castle kits.Key points:Simple mesh models as blockout representations.x327 modelsx45 Buildings & Component prefabsx19 Stairs & Platform prefabsx3 Portcullis prefabsx8 Rampart prefabsx5 Internal/Side Staircase prefabsx56 Turret Buildings & Components prefabsUnity 6000.0.66f2:URP Materials and Linear Color SpaceUnity 2022.3.30f1:Built In Render Pipeline, Gamma color space lightingCommon details:- 30+ texture Sets- A lot of assets are uniquely baked from high poly meshes.- Various texture dimensions up to 4k- PBR Textures- Mid Poly Workflow: Roughly 500-1000 tris for walls [They vary based on complexity]- Hundreds of meshes and prefabs- UV Mapped- LODs included where appropriate varying from LOD0 to LOD2August 2026 UpdateImportant – Back Up Existing Projects Before UpdatingPlease back up your project, create a version-control checkpoint, or otherwise make a restorable copy before importing this update into an existing project.

