This asset is an excellent fit for enemy monsters in your 3D fantasy world build.- Character Series -The sixth character in CatStudio's character series,Evil Spirit 'Goblin', has appeared.Please enjoy it in conjunction with its special motion.[Update]Added native support for the Universal Render Pipeline (URP), updated the character viewer.Demo:View WebGL DemoMovie:Watch VideoWebsite:Evil Spirit "Goblin" pages※Bottomless Cave Map / Cave Map / Stone Road Map used for screenshots and videos are sold separately.Bottomless Cave MapCave MapStone Road Map★Number of texturesCharacter:15Weapon:4★Texture dimensionsCharacter: 2048x2048Weapon : 1024x1024★Polygon count of [Model Name]Arms_LOD0:268Body_LOD0:1514Face01_LOD0:652Face02_LOD0:648Face03_LOD0:648Low_back_LOD0:256Scarf01_LOD0:324Scarf02_LOD0:162Shoese_LOD0:208horn_LOD0:128Iron_LOD0:100Stone_LOD0:88Arms_LOD1:140Body_LOD1:798Face01_LOD1:325Face02_LOD1:325Face03_LOD1:327Low_back_LOD1:150Scarf01_LOD1:164Scarf02_LOD1:80Shoese_LOD1:104horn_LOD1:56Iron_LOD1:58Stone_LOD1:32★Minimum polygon count:1329★Maximum polygon count:3410★Number of meshes/prefabsprefabs:1 (including weapons)★Rigging:Yes★Animation count16motion + 1pose (T-pose)★Animation type listAnimation Type:Humanoid・T (pose)・stand・jump (spot)・jump02 (moving)・walk・run・battle_in・battle_out・battle_stand・battle_walk・battle_run・battle_attack01・battle_attack02・battle_guard (loop)・battle_damage・battle_harddamage・battle_die★UV mapping:Yes★LOD information (count, number of levels)LOD level:0~1★Types of materials and texture mapsCompatible with Universal Render Pipeline (URP/Lit Shader)Albedo MapSpecular MapNnormal MapOcclusion MapEmission Map




