Cinext VR Runtime Editor is simple and easy to use tool that allows you to edit your scene in VR!
Update 0.3b included build support
Update 0.3.5b included support for Post Processing Stack V2
Video tutorials - Forum - Publisher site - CinextVR
NOTE: Requires SteamVR and Post Processing Stack V2-plugins to work. Before importing Cinext VRRuntimeEditor import SteamVR- and PostProcessing- plugins.
Steam VR
-To get the input working copy the actions.json file from InputFile-folder to the Assets/StreamingAssets/SteamVR in your project and after that generate Steam VR input. More instructions in documentation pdf.
Post Processing Stack
Supports HTC Vive and Oculus Rift
With Cinext VR Runtime Editor you can:
-Create whole scenes from scratch
-Modify existing scenes
-Change object location, scale and rotation with gizmos
-Drag objects with natural movement of hands
-Duplicate objects
-Instantiate prefabs to the scene
-Delete objects in the scene
-Undo and redo changes
-Select nonvisible object through hierarchy
-Select larger entities through hierarchy
-Modify various post processing effects in VR space
Plugin includes 8 low poly assets with separate materials that are used in example scene and as example prefabs
Don't forget to leave a review and become part of the Cinext development through your feedback!
Support email: info@vakigames.com