Highlight Plus 2D adds outline, glow, see-through, overlay, shadow and zoom effects to any sprite in 2D or 3D scenes.Highlight Plus 2D has been designed with platform compatibility and performance in mind:✓ Compatible with Mac, Windows, Android, iOS, WebGL.✓ Compatible with Built-in, URP (Forward and 2D Renderer) and HDRP pipelines.✓ Compatible with VR (Multi and Single Pass).✓ Super fast on mobile.** Visual Features **- Glow color, width, alpha, animation speed, dithering, multi-colored.- Outline color, alpha and width.- Overlay color, alpha and animation speed.- See-Through effect intensity, tint color and alpha.- Hit/Flash effect with custom color, intensity and fade out duration.- Zoom on hover.- 2D and 3D shadows.** Other features **- Works with individual and atlas-based sprites with a SpriteRenderer component.- Works with quads gameobjects (a quad with a texture).- Works with Spine-based animated mesh renderers.- Supports animations (SpriteSkin), transforms and custom pivot.- Preview effect in Editor (no need to go into play mode).- Highlight individual or a group of sprites as a single object.- Can affect selective objects or run in automatic mode with layer option.- Event system to fine-control automatic mode.- Safe: does not change your sprite shader nor material.- Performant: this is not a full screen image effect.- Demo includes 225 free sprites.Limitations:- UI elements not yet supported.- Effects are rendered in Sorting Layer 0 (sprites rendered into sorting layer > 0 need to be changed to use a lower sorting layer).- This version only works with sprites, quad-based sprites and spine renderers.For 3D objects use Highlight Plus.Check out our other assets as well.Support Forum