Play the web demo here!
This is a jump and run movement engine for games spanning many tiny planets.
There are three gravity modes:
- Effectors pull the player in a single direction.
- Attractors pull the player towards a planet.
- If neither are nearby, the player drifts through pseudo-Newtonian space, being pulled towards all attractors at once.
Basic usage could not be more simple - just drag and drop prefabs onto your scene objects. The scripts are well-commented and the documentation should clear up any questions you might have - if not, I will be glad to help you!