DX11 Metaballs Benjamin Dudiak-Fry $4.99 (no ratings) スクリプト エフェクト Jump AssetStore このアセットの説明 Support Email | Documentation Super-fast Metaball mesh generation on the GPU. DX11Metaballs can handle systems of over a thousand metaballs in milliseconds. •Produces an indexed mesh as output. • No CPU-readback bottlenecking. • No custom shaders need to be written. Just apply materials you already have. The output Mesh contains: ✓- Position ✓- Normal ❌- UV Coords Note that DX11 Render API is required