Smooth Style
Easily edit and deploy a variety of
shader solutions depending on your project needs.
Four base shader models are included and can be easily expanded or simplified.
Feature Overview
- Multiple color blending options.
- Global ambience coloring and fog.
- Instructions on how basic shader editing included.
- Supports lightmapping.
Gradient
The base gradient is done in the vertex pass based on normals, and as such will create a flat look on low poly objects. Fog is applied through the fragment pass and will apply a gradient look over all objects, regardless of shape.
Support
- Mobile
- Desktop
- Consoles
- VR + AR
- Web
Turbo Kiwi




