Please read the latest documentation here
VR for mirror shaders is here. Based on PBR shader, so supports everything that it supports (for both forward and deferred rendering with post processing support). For reflection, mirror, transparency, simple wave, ripple, depth, blur, masking simulations and much more...
Oculus Rift, Rift-S and Quest are tested (Mirror in mirror - recursive, does not work on VR yet!).
OpenVR and Vive is not supported yet!
Works for orthographic camera too (depth-cutoff is not supported for ortho right now)!
Please see the forum HERE
Android Demo
Android Cardboard VR-Demo
Looking for Lightweight SRP or Universal SRP? It is another package: HERE
Shaders tested on Mac, PC, iOS, android and webgl but should work on all platforms. On mobile, opengles3 and greater needed for most effects.
Full package also including this shader is HERE:
Standard Shaders and Post Effects
Please e-mail me for everything (e.g. new shader requests) and follow youtube channel for how to videos:
akillimum@gmail.com
Youtube Channel