Are you working on a space project? For a mobile game? You need this!
You can use it for topdown or FPS projects!Compatible with Unity Renderer :BUILT INURPHDRPCompatible with Unity :Minimum: Unity version 2022.3.24f1 to latest version (including Unity 6)Unity 6.3: Warning with DirectX 12 Driver! Use DirectX 11 Driver instead...Build a complete sci-fi military base, space station, research facility, entirely from modular pieces. This kit covers interior only construction, giving you full control over every room, corridor, wall and indoor structure for mobile.► WHAT YOU GET- Fully modular interior system, walls, floors, ceilings, corridors, doors, windows, rooftops, outdoor structures and props- Complete example scene included, ready to explore and deconstruct- Grid-aligned elements for infinite base layouts- PBR materials with customizable colors and emissive lighting► MODULAR BY DESIGNEvery element snaps to a grid. Extend corridors, add rooms, swap doors and windows, build any base configuration your project needs. No coding required. Colors and lighting are fully material-based: adapt the mood in one click.► OPTIMIZED FOR ALL PLATFORMSLow-poly models + atlas maps ensure solid performance across all targets:- PC / Mac- Mobile (iOS & Android)- VR (Meta Quest, PC VR)- WebGL► RENDER PIPELINE COMPATIBILITY✔ Built-in Render Pipeline✔ Universal Render Pipeline (URP)✔ High Definition Render Pipeline (HDRP)Compatible from Unity 2020.3 LTS to latest version.► USE CASES- Sci-fi FPS game levels- Space station base environments- VR training and simulation environments- Game jams and rapid prototyping► EXPAND YOUR UNIVERSEPair with 3D Scifi Kit 2 or Vol 3 and Vol 4 for additional spaceship interiors and exterior modules.★ Questions or issues? Contact:black.creepy.cat@gmail.com★ My WebGL website :https://www.creepycat.fr/#webgl⚠ Unity 6.3 LTS — Known IssueA crash may occur when loading a scene in Unity 6.3 LTS due to a DirectX 12 driver conflict. Simple fix: switch your project to DirectX 11 in the Player Settings. Full details:https://discussions.unity.com/t/released-3d-scifi-kit-vol-4-official-topic/882468/437Number of textures: 70Texture dimensions: 1024/2048/4096 various sizesMinimum polygon count: 10Maximum polygon count: Usually around 100/4000 poly per objectNumber of meshes/prefabs: 160 meshes/173 prefabsUV mapping: YesTypes of materials and texture maps: URP / HDRP / PBR (Diffuse/Normal/Ao/Illum/Details)



